- Transition to Processing
- Primitive Operations
- Algorithms
- Variables
- Debugging in Processing
- Conditions
- Loops
- Functions
- Scope
- Compound Data
- Reference Semantics
- Refactoring
- Program Design
- Transition to Java
- Debugging in Java
- Unit Testing
- Classes - Writing your own Types
- Classes - Copying objects
- Classes - Functions inside objects
- Classes - Composition
- Classes - Array of objects
- Classes - Class holding array(s)
- Recursion - What goes on during a function call
- Recursion
- Recursion with String data
- Tail-optimized recursion
- Recursion with arrays
- Lists
- Iteration
- List of Lists
- Custom-built ArrayList
- Recursive data structures - 1
- Recursive data structures - 2
- Searching

- Logic and Proofs
- Relations
- Mathematical Functions
- Matrices
- Binary Numbers
- Trigonomtry
- Finite State Machines
- Turing Machines
- Counting - Inclusion/Exclusion
- Graph Algorithms

- Algorithm Efficiency
- Algorithm Correctness
- Trees
- Heaps, Stack, and Queues
- Maps and Hashtables
- Graphs and Graph Algorithms
- Advanced Trees and Computability

- Command line control
- Transition to C
- Pointers
- Memory Allocation
- IO
- Number representations
- Assembly Programming
- Structs and Unions
- How memory works
- Virtual Memory

- Version Control with Git
- Inheritance and Overloading
- Generics
- Exceptions
- Lambda Expressions
- Design Patterns
- Concepts of Concurrency
- Concurrency: Object Locks
- Modern Concurrency

- System Models
- Naming and Distributed File Systems
- Synchronisation and Concurrency
- Fault Tolerance and Security
- Clusters and Grids
- Virtualisation
- Data Centers
- Mobile Computing

- Transition to Scala
- Functional Programming
- Syntax Analysis
- Name Analysis
- Type Analysis
- Transformation and Compilation
- Control Abstraction
- Implementing Data Abstraction
- Language Runtimes

- Transition to Coq
- Proof by Induction, Structured Data
- Polymorphism and Higher-Order Functions
- More Basic Tactics
- Logical Reasoning in Proof Assistants
- Inductive Propositions
- Maps
- An Imperative Programming Language
- Program Equivalence
- Hoare Logic
- Small-Step Operational Semantics
- Simply-typed Lambda Calculus

This site contains material for learning Software Technology - broadly how to be a professional programmer. You should pick your topic from the menu on the left.

Not all topics are described here (i.e. not all menu items have pages) but the full list of topics in the program are included in the menu so that the interested reader can see where each topic fits into the overall program.